Showing posts with label ultimecia. Show all posts
Showing posts with label ultimecia. Show all posts

Saturday, January 21, 2017

My Top 50 Most Memorable Final Fantasy Bosses: #50 to #41

Hey there and welcome to another one of my Final Fantasy Listings. I’ve done quite a few pieces on Final Fantasy on this website, dating back to 2010 (not to mention game reviews too). My first piece was on article on “Why I Want a Final Fantasy VI Remake”, which is still a relevant read today, what with Final Fantasy VII now being remade. I did a “Favourite Final Fantasy Songs Mixtape” which is lovely to listen to if you had the time. In terms of listings I’ve done a “Top 50 Final Fantasy Locations” and a “Top 50 Final Fantasy Characters” list, which I think are both fun reads.
So what’s this listing about? Well as it says in the title, this is counting down my “Top 50 Memorable Final Fantasy Bosses”. There’s a difference between “favourite” and “memorable. Some bosses were an absolute pain in the arse and made me seethe with rage, so aren’t my favourites. But by saying “memorable” I think it covers both “favourites” and “difficult” somewhat.
Another difference with this listing is that I’m only really covering certain entries in the Final Fantasy series. I usually cover FF1-FF13 (with the exception of FF11) but in this series I’m not. I’m only covering the games that have bosses on it that are definitely memorable.
I saw somewhere else do a “Best Final Fantasy Bosses” list and agreed and disagreed with a lot of the choices in the article, so it’s compelled me to make my own list. Like my Top 50 Final Fantasy Locations listing I’ll post this over 5 days, 10 entries at a time. This will list will talk about spoilers, so if you’re worried about that, then don’t take the chance!
Now remember this is a biased list, so what I find to be memorable is definitely different to what you think is memorable. But either way, I hope to take you down memory lane with some of the most epic boss fights in Final Fantasy history, and put a personal take on each entry, by maybe talking about my personal experiences with them.
And finally, I’ve not played Final Fantasy XV yet so that’s why that game isn’t in this list. I hope to play it in the summer sometime.
So without further delay, here’s from #50 to #41!
#50 – Whelk
Game: Final Fantasy VI
Other names: Ymir
When do you fight him: First boss of the game
Location: Narshe Mines
HP: 1,600
Difficulty: 6

I thought I’d start the listing off with the first boss of Final Fantasy 6. Overall there’s nothing terribly fancy or epic about this fight, but you know what? If you’re not careful, Whelk can pack some damage if you time your attacks incorrectly. Whelk follows an attacking pattern that’s used in other “first boss” battles in the series (Guard Scorpion in FF7 is another example) where the counter attack is used as a tactic. If you attack Whelk when he tucks his head into his shell, he’ll attack you with Gigavolt which can waste a lot of HP. Other than that, he’s actually a very easy boss to deal with. But as I said, he’s memorable in the respect that FF6 was an incredible game and this was the first boss you encounter. I have actually died on Whelk before once I believe, and I probably played this game as a teenager for the first time, having completed FF7, FF8, FF9 and FF10 by then!
#49 – Carry Armor
Game: Final Fantasy VII
Other names: None
When do you fight him: Towards the end of Disc 2 (of 3)
Location: Underwater Reactor
HP: 24,000
Difficulty: 7
Is it just me or is this boss an absolute bastard?? I have a feeling I’m going to curse (or come close to cursing) a lot during this process of revealing my Top 50. Man I hated Carry Armor. By this time in the game you’ve gone against quite a few different machines and think, surely these guys are easy to defeat now right? Right?! But Carry Armor is just a pain in the ass. I can’t decide what I hated more, the fact that he could carry not one but TWO of your three person party at once, smashing them into his body until they KO and if he ends up KO-ing the one person remaining that’s Game Over. He also hits hard with his Lapis Laser attack to make things worse. At least he’s weak against lightning, but he does have some HP so does take some time to take down. You also have the dilemma of either taking him out by the core, or reducing the likelihood of getting grabbed by eliminating his arms. I just found this fight very difficult, maybe it’s just me, but I hate Carry Armor. Definitely memorable though!
#48 – Tahaka
Game: Final Fantasy XIII
Other names: None
When do you fight him: Around two thirds of the way through the game
Location: Taejin's Tower
HP: 2,314,800
Difficulty: 6
As good as FF13 was, there wasn’t that many bosses that stand out too much. Sure, there were a few that “looked” the part but most of the battles remained the same. Maybe that’s a modern RPG thing but for me, the older games in the series created better boss battles generally. But Tahaka looked badass and was quite difficult to take down if you weren’t careful. Once you stagger him the battle does get a lot easier but he can pack a punch. He reminds me a lot of the Evrae battle in FF10 in the respect that they are both epic flying guardian monsters protecting something. I do think Tahaka looks that bit cooler than Evrae as well. Overall Tahaka stands out in FF13, a game who’s bosses don’t often live up to the hype.
#47 – Hilgigars


Game: Final Fantasy IX
Other names: Hill Gigas
When do you fight him: Towards the end of Disc 2 (of 4)
Location: Conde Petie Mountain Path
HP: 8,106
Difficulty: 6

What. A. Bastard. So, if you’re not familiar with FF9 there’s one thing that’s very different about this game than the others in this series. And that is that stealing can be a major part of the game. Usually in the Final Fantasy series stealing from enemies is a cool yet ineffective option in the game But in this game, nearly every single boss has items to steal that are worth your time. Some bosses have items that you can’t get for hours and hours of gameplay later. Hilgigars is one of those bosses.

You see, stealing being a big part of FF9 is both very good and very bad. It’s good because, for me, it’s a technique that allows hard work to be rewarded earlier by patiently waiting to get your items by trying to steal them over a period of time. But it’s very bad because certain bosses just won’t let go of certain items and it can be so frustrating waiting for the chance. Hilgigars has a Fairy Flute, an item that you can’t get until probably around a third of the way through Disc 3 (I’d say, around 10 hours of gameplay). So you really want to get this item if you can. It once took me a good 75 minutes of doing nothing but clicking on “Steal” over and over again, before I accidentally somehow killed the bastard and rage quit the game. There’s a 1/256 chance of you getting the Fairy Flute, and that’s with the “Bandit” ability on, who knows what the chances are otherwise! Putting into perspective, catching Mewtwo on Pokemon is easier (Using an Ultra Ball, catching Mewtwo while sleeping on Full HP is around 1/109 chance, so it’ll be a higher chance if his HP is low)!
So that’s why this boss is memorable, because otherwise he’s not that difficult; he packs some punch but not enough to cause a major challenge and his HP is relatively low. But still, Stealing from him is such a pain in the ass!!
 #46 – Ultimate Weapon
Game: Final Fantasy VII
Other names: None
When do you fight him: The middle of Disc 2, optional boss at the end of Disc 2 and Disc 3 (of 3)
Location: Mideel (mandatory), in the skies (multiple times, all optional)
HP: 100,000
Difficulty: 7

Tangent here – Ruby Weapon isn’t in this list. For me, Ruby Weapon was horrible but I mainly avoided him on my first few runs in the game until I was strong enough to be able to defeat him, so when I figured it out he was actually quite easy. So I didn’t quite fit him in this Top 50 list because for me, he wasn’t that memorable. I’m sure many of you disagree with me and that’s understandable.

Anyway, Ultimate Weapon for me was memorable in the sense that it was the first Weapon you go against in the game, but other than that he’s not much of a threat. His Ultima Beam attack really packs some serious damage when you go against him in Mideel, and he does provide some threat with it at that point in the game. Other than that he’s quite easy to take the battle to, as long as you’re healing your party. But yeah, he looks pretty badass but he does lack the nervous feeling I had when going against, say, Diamond Weapon and Emerald Weapon, which as you can imagine, are higher up in this list. He’s still cool though.


#45 – Dark Knight
Game: Final Fantasy IV
Other names: D.Knight, DarkKnight
When do you fight him: Around a third of the way through the game
Location: Mount Ordeals
HP: 4,520
Difficulty: 5

Now this might be embarrassing here but, the only reason why this boss is on this list is because of the fact that a teenage JohnnyMercyside didn’t know the definition of the word “sheath”. If you’ve not played FF4, then the story is simple. Cecil, the main character has decided to become a Paladin, a “holy” knight, but up until this point in the game has been using the Dark Arts as his method of training and is a Dark Knight. So to become a Paladin, he needs to battle the “dark side” of himself. This is a scripted battle, and all Dark Knight does is attack you with Darkness, otherwise what he says over and over again is “A True Paladin Will Sheath His Sword”.

So teenage me didn’t know what sheathing was so I just kept attacking and attacking and eventually I gave up. Over 4000 HP is a lot at this point in the game and I think I was attacking Dark Knight for a good 20-30 minutes. So eventually I gave up and checked online, only to find out that “sheathing your sword” was simply, not attacking! Well I was pretty pissed off with myself then wasn’t I?? So yes, simply put, this was memorable for me for that reason alone.

#44 – Plant Brain
Game: Final Fantasy IX
Other names: None
When do you fight him: First boss at the start of the game
Location: Evil Forest
HP: 916
Difficulty: 7

I was close to putting 8 down for difficulty because to be honest – this guy is really tough! I think of all the “first bosses” in all the Final Fantasy series this has to be one of the toughest if not. Sure you could argue that he’s not the “first boss” but for me he is and my logic is, this is the first time you hear the “boss battle” music. So there!
Anyway, he’s really tough. Mainly because of his Thunder attack, which wastes around 100 HP on all characters, and you only have around 150HP or thereabouts! Taking his health down isn’t too hard generally, but because you need to concentrate on healing your party, it’s not easy. And of course, being the first boss in the game makes him immediately memorable anyway. Still, he’s a bastard!

#43 – Penance
Game: Final Fantasy X
Other names: None
When do you fight him: Towards the end of the game, optional superboss
Location: Calm Lands (on the airship)
HP: 12,000,000
Difficulty: 10

This is one of the superbosses of Final Fantasy that I have not defeated. He’s also the only superboss on this listing that I have not defeated, so the likes of Yiazmat of FF12 and Vercingetorix of FF13 who I also haven’t defeated are not in this list. I can’t explain the logic behind putting Penance in other than the fact that, yes, I do believe he’s a more memorable boss than the other two (and others).

I have attempted to defeat Penance only once. I had a run through FF10 back on the original PS2 and basically used an X-Ploder cheat disc to give me unlimited items so I could scour the sphere grid however I pleased. But even then I couldn’t defeat him. I never really looked online for strategies so my tactics were probably completely wrong. But he is an extremely tough cookie and I do hope to be able to defeat him one day, and after all, it did take me a good 8 years to beat Ozma from FF9 so there’s hope yet! Penance is memorable in the way that he’s simply, the hardest boss of FF10. You have to defeat all the Dark Aeons before you get the chance to even fight him, and when you do he rises from the depths of the Calm Lands, so he’s pretty badass.

#42 – Belias

Game: Final Fantasy XII
Other names: The Gigas
When do you fight him: Quite early on in the game
Location: Tomb of Raithwall
HP: 15,943
Difficulty: 6

Again, like FF13, for me FF12 lacked that “epic” feeling you have when you go against bosses, but there are moments in the game. Going against Belias for the first time, the first Esper in the game was a tremendous feeling. I loved the cinematics involved in this fight; it just felt like you were trapped in a tornado of flames and in the middle was this massive beast stalking you. He wasn’t that difficult really overall, but the intensity in the fight was certainly there. It was a fun battle.
#41 – Griever

Game: Final Fantasy VIII
Other names: Whatever you want to call it at the end of Disc 2!
When do you fight him: Part of the final boss in the game
Location: Ultimecia’s Castle
HP: 115,950
Difficulty: 8

Note: All enemies on FF8 have varying stats depending on what level you are. For the sake of this listing I’ll be putting down the maximum HP that the boss can have.

This is actually the only boss on this list that you can name yourself. You can call him Assbutt if you wanted! No matter what you call him, he’s still a very tough cookie. Shockwave Pulsar destroyed me – hell – it obliterated me the first time I went against Griever. He’s the second of four parts of the Final boss battle and in fact, the only part on this listing. For me, if you can get past Griever, you should be able to complete the game because Ultimecia isn’t as difficult to deal with as Griever is. What I also love about this battle is the fact that Squall has special Renzokuken limit breaks for the battle that just look absolutely badass when triggered. Griever looks cool, is tough as hell and is the most memorable part of a decent but underwhelming final battle with Ultimecia.

So that’s Part 1, come back for Part 2 tomorrow when I countdown from #40 to #31!

Click here for Part 2, counting from #40 to #31.
Click here for Part 3, counting from #30 to #21.
Click here for Part 4, counting from #20 to #11.
Click here for Part 5, counting from #10 to #1.
 
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Monday, July 09, 2012

My Top 50 Final Fantasy Locations: #10 to #1

Here we are then. The Top 10 Final Fantasy Locations, at least in my eyes anyway. There's been a huge variety of areas we've covered so far already, across all the games. It's been fun. If you've missed them click here for #20 to #11, here for #30 to #21, here for #40 to #31 and here for #50 to #41.

So what are my favourite 10 locations of my favourite video game series ever? Let's count them down.

Please note: This list will talk about spoilers. If you have not played the game that each location represents I'd avoid that entry.

#10: Deling City
Game? Final Fantasy VIII
When do you go? Not far into the game as Laguna in a flashback, and a bit later on in modern time
Revisitable? Yes, until time compression occurs
Description: A very cool cosmopolitan city, the capital of Galbadia, it's dark for most of the year due to the climate and has a Presidential Residence, a grand hotel and many luxurious streets.
Ah, Deling City. What a place. Apparently this place was inspired by Paris in France in its design and it's hard not to see why. It just looks so cool. So cool. And of course, this is another choice that's definitely inspired by its amazing music. That's the icing on the cake of cool. I'd love to come to Deling City if it existed in real life. I suppose I better go to Paris then, it's the best I'm going to get really. The story that happens here is naturally important, and it's a big swerve in the events as well, as it serves as the place where Ultimecia, in Edea's form, starts to try and take over the world. Of course when you're here you don't know that and think Edea is the main antagonist. Either way Deling City is amazing.

#9: Wall Market
Game? Final Fantasy VII
When do you go? Very early on
Revisitable? Yes, but only much later in the game onwards
Description: A shopping centre of sorts, it's one of the most bustling places in Midgar. As well as having its own clothes shop and gym, it also has its own adult club. It's called Wall Market as there's a huge wall here that is actually used to climb above the Midgar plate and straight to Shinra Headquarters.
I've often said during the course of this listing that some places are chosen because of its sheer beautify and not because of storyline events. But this place, Wall Market, is chosen for exactly that reason. What happens in Wall Market... stays in Wall Market. Poor Cloud, poor poor Cloud! The dressing up as a woman scene is one of the funniest moments in the entire series of Final Fantasy. Especially if Don Corneo actually chooses him as his 'bride', then it gets even more funny! And of course, the Honey Bee Inn is classic. It's times like the Honey Bee Inn when Squaresoft completely justifies its 15+ rating on the game. It's just so wrong, some of the things that can happen there. Wall Market is an awesome time in the game, it stays long in the memory, what happens here.

#8: Lindblum
Game? Final Fantasy IX
When do you go? Quite early on, and a little later after that
Revisitable? Yes
Description: Actually the biggest city in Final Fantasy IX, although it's nothing on other places in other games. A decent sized city with the bet technology in the game, the city is seperated into different Districts. It has its own Regent and force, a force that's considered the strongest in the game until Queen Brahne starts producing Black Mages which shakes the forces of the world of Gaia during the course of the game.
Another cool city in Final Fantasy is Lindblum. It's a different cool to Deling City though, it's just such a nice place. It has a good castle, and the streets have lots of markets and the people just seem really happy for the most part. Tantalus, the crew that Zidane is from, reside here, as does the amazing Regent Cid, one of my favourite Cid's in the Final Fantasy series. A lot of story progression occurs here, and it's a base in parts for your party for some spells of the game. Lindblum is just such a lovely, welcoming city, one that I absolutely adore.

#7: Figaro Castle
Game? Final Fantasy VI
When do you go? Very early on, a little later, and towards the end of the game
Revisitable? Yes
Description: On the surface, Edgar's castle is just that, a castle. But Edgar being the huge technological wizard that he is, has given his castle a few perks, the main one being able to travel underground to another continent.
There is one main reason why I love Figaro Castle, and that's because the man, the legend himself, Edgar resides here. The man is a legendary Final Fantasy character, by far the best womaniser in the series. And some of the best moments in the story of Final Fantasy VI are in this castle; when he flirts with Terra and even better, when you come here following a suspicious man who calls himself Gerad (Edgar in bad disguise). The castle itself and its awesome theme are cool of course; the castle being able to move underground is pretty funky and a bit of a surprise when you see it happen for the first time. Figaro Castle is just one of the best places in Final Fantasy history in my eyes.

Figaro Castle is the fifth and last entry from Final Fantasy VI in this list.

#6: Black Mage Village
Game? Final Fantasy IX
When do you go? Half way through the game, a little later, and towards the end of the game
Revisitable? Yes
Description: A magically hidden village where the Black Mages who were once puppets of war, have retreated to live the rest of their short lives in peace. Later on the Genomes, who have had a similar experience in terms of being used by a master of sorts, also take home here.
The Black Mage Village gets this high on my list because as a place it's cool and also the storyline progression here is amazing. You learn so much here, about the Black Mages, about Vivi and the Genomes come here later on. It's just a true place of Gaia that you feel is completely safe that has a calm atmosphere, and the music helps to that again of course. The Black Mages are terribly scared that Zidane and company have found their secret hideout but soon learn their motives. Mr 288 (all the Black Mages are numbered) is a leader of sorts in the village, and he discusses life philosophy heavily in this village. His words and views on life are really cool if not sad, and really make you think about real life. Things like that make this place so memorable. And of course, the birth of Bobby Corwen is awesome too! Best chocobo name ever!

#5: Balamb Garden
Game? Final Fantasy VIII
When do you go? Right at the beginning and many times throughout the game
Revisitable? Yes, until time compression occurs
Description: A large school of sorts, students learn and train how to fight here with the hope of once becoming SeeD, mercenaries who help settle global unrest. Later on it's discovered that it's also a mobile ship and is used as one.
There is absolutely no dispute about Balamb Garden being one of the Final Fantasy series most recognisable landmarks. Probably no place in Final Fantasy VIII is as easily memorable as this place. You start the game here, you come back here many times throughout the game and it's your base for pretty much the whole game. A lot of storyline progression naturally occurs here, and it's just a really cool place. I wish I went to school here. The music is so peaceful as well of course. Man I love Balamb Garden.

#4: Alexandria
Game? Final Fantasy IX
When do you go? Right in the beginning of the game, towards the middle of the game and later again
Revisitable? Yes
Description: A city and nation ruled by a monarchy; Queen Brahne on the throne until Princess Garnet, or Dagger, claims it. The story starts here. A bustling city with a large castle, Alexandria is one of the main places in the game.
I love Alexandria. It's another one of those places that I'd love to live in. Everything is cute or gorgeous, depending on where you go. I love the castle, it's absolutely stunning, and the town centre itself is pretty damn cool too. Vivi's little journey here early on is just great, you can't help but love him there and then right from the off. Of course the scenes with Zidane and Steiner also make it brilliant. And of course, who can forget Beatrix, she can serve me any day... Alexandria, another staple landmark of the Final Fantasy series is also one of my favourite places, and I place it at number four.

#3: Nibelheim
Game? Final Fantasy VII
When do you go? In flashbacks quite early on, in modern time towards the middle of the game
Revisitable? Yes
Description: A small village next to a mountain, some of the most important events in the history of the game happen here. Cloud and Tifa's hometime, it's burnt down by Sephiroth when he goes crazy on a murderous rampage. The Shinra Manor, one of the creepiest looking places in the Final Fantasy series, also resides here.
I don't know how naive any of you were on your first visit to Nibelheim, but remember I was very young when I played this game. After hearing Cloud's amazing story, I totally expected this place to be a big pile of burnt ashes. When you stumble across Nibelheim in game, and you see everything completely put back together, like nothing ever happened, I was just so shocked. And confused. Squaresoft really pulled a fantastic plot twist here when they made it seem like nothing had ever changed, but of course, it was Shinra, trying to hide their flaws and failures, who rebuilt the village back to the way it was, and got decent actors to make people believe that no fire ever occured there.

And then you have the Shinra Manor. Man that place is just so creepy, the music, the things that happen there, the experiments, everything. It's an amazing yet horrible place, haunted by the past. I love it. Nibelheim is a truly mindblowing little place, its history and distinct appearance will forever be engraved in my head.

Nibelheim is the seventh and last entry from Final Fantasy VII in this list.

#2: Treno
Game? Final Fantasy IX
When do you go? Towards the middle of the game and a little later on
Revisitable? Yes
Description: A  town in permanent night time, separated by excessively rich nobles and bones dry poor peasants. It hosts its own auction, card tournament amongst other things. Doctor Tot resides here.
Now if I were to try and narrow down one place I'd love to live in a Final Fantasy game, it probably would be Treno. As a noble obviously. You've got the gorgeous night light, an awesome auction and card tournament, Doctor Tot to rely upon if you need help with something, if you were feeling adventurous you could take on the master's pet and you could kick peasants for entertainment. Okay I'm exaggerating a little here but Treno is just such a cool place. Sure the contrast of the economy isn't nice, but that aside it's a brilliant place. One of my favourite moments in the entire game happen here, when Baku keeps on getting Doctor Tot's name wrong. Such a funny moment in the game. I just can't help but love Treno, I love coming here it's just brilliant.

Treno is the tenth and last entry from Final Fantasy IX in this list.

Okay, we're at the end now. Let's just recap from #50 to #2:
  • #50 - Pandaemonium (II)
  • #49 - Faultwarrens (XIII)
  • #48 - World of Darkness (III)
  • #47 - Giza Plains (XII)
  • #46 - Chaos Shrine (I)
  • #45 - Macalania Forest (X)
  • #44 - Lunar Subterrane (IV)
  • #43 - Orphan's Cradle (XIII)
  • #42 - Edea's Orphanage (VIII)
  • #41 - Archylte Steppe (XIII)
  • #40 - Northern Cave (VII)
  • #39 - South Figaro (VI)
  • #38 - Rabanastre (XII)
  • #37 - Forgotten Capital (VII)
  • #36 - Magitek Research Facility (VI)
  • #35 - Moonflow (X)
  • #34 - Lake Bresha (XIII)
  • #33 - Iifa Tree (IX)
  • #32 - Shumi Village (VIII)
  • #31 - Gold Saucer (VII)
  • #30 - Nautilus (XIII)
  • #29 - Besaid (X)
  • #28 - Daguerreo (IX)
  • #27 - Shinra Headquarters (VII)
  • #26 - Ship Graveyard (V)
  • #25 - Zanarkand (X)
  • #24 - Sulyya Springs (XIII)
  • #23 - Bhujerba (XII)
  • #22 - Bran Bal (IX)
  • #21 - Bodhum (XIII)
  • #20 - Giruvegan (XII)
  • #19 - Dali (IX)
  • #18 - Esthar (VIII)
  • #17 - Calm Lands (X)
  • #16 - Memoria (IX)
  • #15 - Narshe (VI)
  • #14 - Cosmo Canyon (VII)
  • #13 - Oerba (XIII)
  • #12 - Zozo (VI)
  • #11 - Conde Petie (IX)
  • #10 - Deling City (VIII)
  • #9 - Wall Market (VII)
  • #8 - Lindblum (IX)
  • #7 - Figaro Castle (VI)
  • #6 - Black Mage Village (IX)
  • #5 - Balamb Garden (VIII)
  • #4 - Alexandria (IX)
  • #3 - Nibelheim (VII)
  • #2 - Treno (IX)
Here we are then. My favourite Final Fantasy location of all time is...

#1: Ultimecia's Castle
Game? Final Fantasy VIII
When do you go? The final dungeon in the game
Revisitable? No
Description: An exceedingly grand, chilling, maze-like castle. Ultimecia lives here, as do all of her minions, who have your powers. Some of the locations in this castle are the grand hall with a huge chandelier, a wine cellar, a courtyard, a treasure room, an art gallery, a prison, an armoury, a chapel, a waterway, and a clock tower. Ultimecia, lurks deep in the final area, the master room.
What a place Ultimecia's Castle is. Ultimecia as a villain doesn't deserve such an amazing place to hide in. This is more suited to say, Kefka, or Sephiroth. Regardless of my feelings for Ultimecia this castle is my favourite place in the series. Everything about it is perfect. I love the grand staircase when you arrive, the cobwebs dripping from the banisters and ornaments. The art gallery is creepy and the pictures are cool. Getting trapped in the prison gives you an 'oh crap' moment. The clock tower is excellent. I just love this castle. I wish it was mine. It's just feels like Squaresoft pulled all the stops to make it the biggest, grandest castle ever imagined when they came up with it. Everything about it reeks of class and terror. You can't help but wonder how many people or things Ultimecia and her minions may have murdered in cold blood in this place, and in different parts of the castle. It's terrifying. But I love it and it's my favourite place in the Final Fantasy series.

Ultimecia's Castle is the sixth and last entry from Final Fantasy VIII in this list.

And that's the end. Thanks for joining me count down my favourite 50 Final Fantasy Locations. It's been a blast. I love this series so much, I'm sure you noticed. While it's highly debated that the Final Fantasy series is not getting any better, one thing for me that keeps the series together are its amazing locations. Proof of that is the splendid places made in Final Fantasy XII and XIII. Some have critised one or both games, I'm one of those people. But regardless of the game and its flaws, the locations, man, they're just beautiful. You can't deny that. Thanks once again for joining me. There's one more thing I want to do, and that's to point you to My Top 50 Final Fantasy Characters listing that I did nearly two years ago, if you haven't seen it. Have a good night.

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Wednesday, July 04, 2012

My Top 50 Final Fantasy Locations: #50 to #41

Hi there, I hope you're well. Welcome to another one of my celebrations of my favourite game series of all time, Final Fantasy. I love this series so much. So much in fact that I've celebrated Final Fantasy on this site more than any video game series. Here's a full list of work on Final Fantasy on this site:

Final Fantasy IX Game Review - 5/11/05 (Retro Review)
Final Fantasy X Game Review - 30/1/06 (Retro Review)
Final Fantasy VI Game Review - 4/2/06 (Retro Review)
Final Fantasy VIII Game Review - 4/2/06 (Retro Review)
Final Fantasy XII Game Review - 21/4/08 (Retro Review)

...that's a lot of homage right there. The first five pieces of work I did before I got this site together, so the quality of work in comparison to my recent stuff is poor. They're still interesting little reads though. That is, if you appreciate Final Fantasy.

So what have I got for you this time? Well if you hadn't read the title of this post, I'm celebrating my Top 50 favourite locations in Final Fantasy. And unlike in my Top 50 favourite characters list, I've included Final Fantasy XIII into this listing, as I've more than played it now. I'm still not including Final Fantasy XI and XIV however, due to not playing them. So this list is Final Fantasy I to X, and XII and XIII. I have included at least one location from those games. Naturally the earlier games may only have one entry due to the fact that the graphics weren't very well developed. Also, please remember that this is a biased list, I'm not saying that #1 is the best or most important location in the series. It's just my favourite, that's all. Anyway enjoy!

Please note: This list will talk about spoilers. If you have not played the game that each location represents I'd avoid that entry.

#50: Pandaemonium
Game? Final Fantasy II
When do you go? Final dungeon
Revisitable? No
Description: The capital of Hell, it rises from the ground over the Castle Palamecia and is a castle in itself, very dangerous and very very purple. It also appears in Dissidia. The Emperor, the main villain of FF2, is found here for a final battle.
Pandaemonium is pretty damn scary. There wasn't much you could do on the NES to emphasise scariness but they did as good as job as they could. In more recent ports and in Dissidia they have tried as hard as they could and it's just a filthy purple castle, very fitting for The Emperor to rule. It's a hard place to explore too, and man, that purpleness can just blind you!

Pandaemonium is the first and only entry from Final Fantasy II in this list.

#49: The Faultwarrens
Game? Final Fantasy XIII
When do you go? Towards the end of the game
Revisitable? Yes
Description: A multitude of naturally grown areas connected by steep walls and drops, to get from one area to another you must transport with Cie'th stones. Titan, a giant being, roams the area and makes creatures fight each other to the death. The winners survive with Titan's blessing.
Sorry for a not-so good picture but in honesty this location isn't in because of its looks as much, but for the Titan's Trials. The Titan's Trails are explained above, and your job is to survive. It sounds pretty deadly but it's not really, you can quit any time you want. But to get the end of each path is a difficult task. And the paths all go to different places and the final segments of each path holds a very difficult monster in which you have to defeat to get Titan's blessing. It's just a cool area, a cool idea and that's why it makes my list.

#48: World of Darkness
Game? Final Fantasy III
When do you go? Final dungeon
Revisitable? No
Description: An area filled with almost pitch black darkness, made from dark energy and masses, and underneath the area is nothingness. It also appears in Dissidia. You go against the final boss of the game here, Cloud of Darkness.
Once again I choose a final dungeon but to be fair, the final dungeons in video games are supposed to be memorable. World of Darkness is a very important area in the game because there are still bits of unfinished business to take care of before being able to take on the Cloud of Darkness. Before you reach her you have to take on four bosses who are guarding areas that give you access to the Warriors of Dark. After talking to these warriors the Cloud of Darkness is weakened and then you go to face her in the final battle. It's just a really cool area of the game and brings the game to a close well.

World of Darkness is the first and only entry from Final Fantasy III in this list.

#47: Giza Plains
Game? Final Fantasy XII
When do you go? Very early in the game, and then a second time a little later
Revisitable? Yes
Description: A large set of open plains that has dramatic weather changes rapidly throughout the season.
I honestly, off the top of my head, cannot think of a similar area in the entire series like the Giza Plains. Sure, in some locations in the series the weather may change, but not as quickly and rapidly as this. The weather changes so much that new pathways are open or closed depending on the flooding of the rain in some places. It's a pretty damn nice piece of scenery too, in both of the main seasons.

#46: Chaos Shrine
Game? Final Fantasy I
When do you go? Quite early in the game, and then it becomes the final dungeon
Revisitable? Yes, in the respect that you go there twice, but with it being the last area of the game you can't go after the second time
Description: An old, worn down shrine that's completely in ruins, but was once a grand temple that catered as a home to Chaos, the final boss in the game. It also appears in Dissidia, in its past form.
The Chaos Shrine is such an important place in Final Fantasy history. It's the first place really in the entire series that grabs your attention as somewhere that you'll never forget. The fact that on the surface it looks like nothing but a pile of rubble, but the reality is that it's the source area for all the crap that goes on in the game, as well as the time looping element in the game, makes it just awesome. Back in 1987, very few games had the ability to create places like the Chaos Shrine, and it deserves its place in a list of great locations in the series.

Chaos Shrine is the first and only entry from Final Fantasy I in this list.

#45: Macalania Forest
Game? Final Fantasy X
When do you go? About half way through the game
Revisitable? Yes
Description: A beautiful, tranquil forest that encompasses springs and camp areas and deep wooden pathways that lead to many areas of the game, namely Macalania Temple, Bevelle, the Thunder Plains and the Calm Lands.
Macalania Forest is host to arguably one of Final Fantasy's biggest 'in-game' moments, in the respect that Tidus and Yuna finally embrace and declare their feelings for one another here. But it's not really a scene I care about really, I just think the area is just so beautiful. All of the bright lights, the nature, the blue haze gleaming over area, it's just one of Final Fantasy's most pure locations. There's nothing else to say really, other than that.

#44: Lunar Subterrane
Game? Final Fantasy IV
When do you go? Final dungeon
Revisitable? No
Description: The Lunar Subterrane is separated into two areas; firstly the beginning is very rocky, and pays homage to many perceptions of what the Moon's surface is like. The second part is filled with crystal tiles and is a very difficult area of the game. At the end of this area Zemus awaits the characters and the final battle begins. The former part of the Subterrane is featured in Dissidia.
Despite Final Fantasy IV being a great game, not many of the game's areas really stand out for me. But the Lunar Subterrane, naturally being the final area of the game, does stand out. All of the sections at the end of the game placed on the Moon stand out; it's not often you go to space in Final Fantasy games. I love how the area changes from a rocky, moony area to a crystal core. Final Fantasy do love their crystals and crystal based areas huh? Still it's a cool area.

Lunar Subterrane is the first and only entry from Final Fantasy IV in this list.

#43: Orphan's Cradle
Game? Final Fantasy XIII
When do you go? Final dungeon
Revisitable? Kind of; after finishing Final Fantasy XIII you can go back visit the area
Description: A very odd place, it's like being inside a computer; with large platforms moving at very fast paces moving around you and you have to make your way to the Narthex, where the final battles commence.
Orphan's Cradle received mixed reactions from fans. Why? Because the place seems completely... out of place. Final Fantasy XIII has an amazing landscape, both on Cocoon and on Gran Pulse but for the final dungeon to take place in an out-of-this-world type dimension, it just didn't fit in. But while I agree with all of that, you can't deny that Orphan's Cradle looks pretty damn cool. It does, all of these huge Tetris-like shapes flying at you is awesome, but yeah, it doesn't really fit in FF13 that well. I still like it though as a stand-alone location and for that it gets in my list.

#42: Edea's Orphanage
Game? Final Fantasy VIII
When do you go? Towards the middle of the game, and at the end as a portal to the final dungeon
Revisitable? Yes
Description: A run down orphanage, completely desolated until Edea returns to her former self and lives there again with Cid. Later on as time travel warps everything it serves as a portal to the final dungeon, Ultimecia's Castle.
Edea's Orphanage is one of the game's most iconic places. It serves as location important to the story in the past, the present and the future. It's nothing really more than a run down orphanage, crumbling and desolate, but because so much happens here, you have to have a soft spot for Edea's Orphanage if you play through the game. It's just a short yet important area in the game and once you've seen it, you'll recognise it and its rooms easily from pictures for a long time.

#41: Archylte Steppe
Game? Final Fantasy XIII
When do you go? Towards the end of the game
Revisitable? Yes
Description: An exceptionally large open field that is mostly populated by many different creatures and monsters
I like the Archylte Steppe. My main problem with it is that its purpose and design are exactly the same as its earlier brother, the Calm Lands of Final Fantasy X, just far inferior. That's quite the criticism but as I said, I do like it. It's a nice area, and put it this way, when you've played through a lot of FF13 and its strenuous linearity it's nice to actually feel like you can breathe and roam about anywhere you want. That being said, when you first arrive here the majority of monsters are tough and give you problems, but it's a good area to grind your characters too.

And that's the end of Part 1 of my Top 50 Final Fantasy Locations listing. Join me tomorrow for Part 2, where I countdown from #40 to #31. Have a good night.

Click here for #40 to #31.
Click here for #30 to #21.
Click here for #20 to #11.
Click here for #10 to #1.

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