Showing posts with label squall. Show all posts
Showing posts with label squall. Show all posts

Saturday, January 21, 2017

My Top 50 Most Memorable Final Fantasy Bosses: #50 to #41

Hey there and welcome to another one of my Final Fantasy Listings. I’ve done quite a few pieces on Final Fantasy on this website, dating back to 2010 (not to mention game reviews too). My first piece was on article on “Why I Want a Final Fantasy VI Remake”, which is still a relevant read today, what with Final Fantasy VII now being remade. I did a “Favourite Final Fantasy Songs Mixtape” which is lovely to listen to if you had the time. In terms of listings I’ve done a “Top 50 Final Fantasy Locations” and a “Top 50 Final Fantasy Characters” list, which I think are both fun reads.
So what’s this listing about? Well as it says in the title, this is counting down my “Top 50 Memorable Final Fantasy Bosses”. There’s a difference between “favourite” and “memorable. Some bosses were an absolute pain in the arse and made me seethe with rage, so aren’t my favourites. But by saying “memorable” I think it covers both “favourites” and “difficult” somewhat.
Another difference with this listing is that I’m only really covering certain entries in the Final Fantasy series. I usually cover FF1-FF13 (with the exception of FF11) but in this series I’m not. I’m only covering the games that have bosses on it that are definitely memorable.
I saw somewhere else do a “Best Final Fantasy Bosses” list and agreed and disagreed with a lot of the choices in the article, so it’s compelled me to make my own list. Like my Top 50 Final Fantasy Locations listing I’ll post this over 5 days, 10 entries at a time. This will list will talk about spoilers, so if you’re worried about that, then don’t take the chance!
Now remember this is a biased list, so what I find to be memorable is definitely different to what you think is memorable. But either way, I hope to take you down memory lane with some of the most epic boss fights in Final Fantasy history, and put a personal take on each entry, by maybe talking about my personal experiences with them.
And finally, I’ve not played Final Fantasy XV yet so that’s why that game isn’t in this list. I hope to play it in the summer sometime.
So without further delay, here’s from #50 to #41!
#50 – Whelk
Game: Final Fantasy VI
Other names: Ymir
When do you fight him: First boss of the game
Location: Narshe Mines
HP: 1,600
Difficulty: 6

I thought I’d start the listing off with the first boss of Final Fantasy 6. Overall there’s nothing terribly fancy or epic about this fight, but you know what? If you’re not careful, Whelk can pack some damage if you time your attacks incorrectly. Whelk follows an attacking pattern that’s used in other “first boss” battles in the series (Guard Scorpion in FF7 is another example) where the counter attack is used as a tactic. If you attack Whelk when he tucks his head into his shell, he’ll attack you with Gigavolt which can waste a lot of HP. Other than that, he’s actually a very easy boss to deal with. But as I said, he’s memorable in the respect that FF6 was an incredible game and this was the first boss you encounter. I have actually died on Whelk before once I believe, and I probably played this game as a teenager for the first time, having completed FF7, FF8, FF9 and FF10 by then!
#49 – Carry Armor
Game: Final Fantasy VII
Other names: None
When do you fight him: Towards the end of Disc 2 (of 3)
Location: Underwater Reactor
HP: 24,000
Difficulty: 7
Is it just me or is this boss an absolute bastard?? I have a feeling I’m going to curse (or come close to cursing) a lot during this process of revealing my Top 50. Man I hated Carry Armor. By this time in the game you’ve gone against quite a few different machines and think, surely these guys are easy to defeat now right? Right?! But Carry Armor is just a pain in the ass. I can’t decide what I hated more, the fact that he could carry not one but TWO of your three person party at once, smashing them into his body until they KO and if he ends up KO-ing the one person remaining that’s Game Over. He also hits hard with his Lapis Laser attack to make things worse. At least he’s weak against lightning, but he does have some HP so does take some time to take down. You also have the dilemma of either taking him out by the core, or reducing the likelihood of getting grabbed by eliminating his arms. I just found this fight very difficult, maybe it’s just me, but I hate Carry Armor. Definitely memorable though!
#48 – Tahaka
Game: Final Fantasy XIII
Other names: None
When do you fight him: Around two thirds of the way through the game
Location: Taejin's Tower
HP: 2,314,800
Difficulty: 6
As good as FF13 was, there wasn’t that many bosses that stand out too much. Sure, there were a few that “looked” the part but most of the battles remained the same. Maybe that’s a modern RPG thing but for me, the older games in the series created better boss battles generally. But Tahaka looked badass and was quite difficult to take down if you weren’t careful. Once you stagger him the battle does get a lot easier but he can pack a punch. He reminds me a lot of the Evrae battle in FF10 in the respect that they are both epic flying guardian monsters protecting something. I do think Tahaka looks that bit cooler than Evrae as well. Overall Tahaka stands out in FF13, a game who’s bosses don’t often live up to the hype.
#47 – Hilgigars


Game: Final Fantasy IX
Other names: Hill Gigas
When do you fight him: Towards the end of Disc 2 (of 4)
Location: Conde Petie Mountain Path
HP: 8,106
Difficulty: 6

What. A. Bastard. So, if you’re not familiar with FF9 there’s one thing that’s very different about this game than the others in this series. And that is that stealing can be a major part of the game. Usually in the Final Fantasy series stealing from enemies is a cool yet ineffective option in the game But in this game, nearly every single boss has items to steal that are worth your time. Some bosses have items that you can’t get for hours and hours of gameplay later. Hilgigars is one of those bosses.

You see, stealing being a big part of FF9 is both very good and very bad. It’s good because, for me, it’s a technique that allows hard work to be rewarded earlier by patiently waiting to get your items by trying to steal them over a period of time. But it’s very bad because certain bosses just won’t let go of certain items and it can be so frustrating waiting for the chance. Hilgigars has a Fairy Flute, an item that you can’t get until probably around a third of the way through Disc 3 (I’d say, around 10 hours of gameplay). So you really want to get this item if you can. It once took me a good 75 minutes of doing nothing but clicking on “Steal” over and over again, before I accidentally somehow killed the bastard and rage quit the game. There’s a 1/256 chance of you getting the Fairy Flute, and that’s with the “Bandit” ability on, who knows what the chances are otherwise! Putting into perspective, catching Mewtwo on Pokemon is easier (Using an Ultra Ball, catching Mewtwo while sleeping on Full HP is around 1/109 chance, so it’ll be a higher chance if his HP is low)!
So that’s why this boss is memorable, because otherwise he’s not that difficult; he packs some punch but not enough to cause a major challenge and his HP is relatively low. But still, Stealing from him is such a pain in the ass!!
 #46 – Ultimate Weapon
Game: Final Fantasy VII
Other names: None
When do you fight him: The middle of Disc 2, optional boss at the end of Disc 2 and Disc 3 (of 3)
Location: Mideel (mandatory), in the skies (multiple times, all optional)
HP: 100,000
Difficulty: 7

Tangent here – Ruby Weapon isn’t in this list. For me, Ruby Weapon was horrible but I mainly avoided him on my first few runs in the game until I was strong enough to be able to defeat him, so when I figured it out he was actually quite easy. So I didn’t quite fit him in this Top 50 list because for me, he wasn’t that memorable. I’m sure many of you disagree with me and that’s understandable.

Anyway, Ultimate Weapon for me was memorable in the sense that it was the first Weapon you go against in the game, but other than that he’s not much of a threat. His Ultima Beam attack really packs some serious damage when you go against him in Mideel, and he does provide some threat with it at that point in the game. Other than that he’s quite easy to take the battle to, as long as you’re healing your party. But yeah, he looks pretty badass but he does lack the nervous feeling I had when going against, say, Diamond Weapon and Emerald Weapon, which as you can imagine, are higher up in this list. He’s still cool though.


#45 – Dark Knight
Game: Final Fantasy IV
Other names: D.Knight, DarkKnight
When do you fight him: Around a third of the way through the game
Location: Mount Ordeals
HP: 4,520
Difficulty: 5

Now this might be embarrassing here but, the only reason why this boss is on this list is because of the fact that a teenage JohnnyMercyside didn’t know the definition of the word “sheath”. If you’ve not played FF4, then the story is simple. Cecil, the main character has decided to become a Paladin, a “holy” knight, but up until this point in the game has been using the Dark Arts as his method of training and is a Dark Knight. So to become a Paladin, he needs to battle the “dark side” of himself. This is a scripted battle, and all Dark Knight does is attack you with Darkness, otherwise what he says over and over again is “A True Paladin Will Sheath His Sword”.

So teenage me didn’t know what sheathing was so I just kept attacking and attacking and eventually I gave up. Over 4000 HP is a lot at this point in the game and I think I was attacking Dark Knight for a good 20-30 minutes. So eventually I gave up and checked online, only to find out that “sheathing your sword” was simply, not attacking! Well I was pretty pissed off with myself then wasn’t I?? So yes, simply put, this was memorable for me for that reason alone.

#44 – Plant Brain
Game: Final Fantasy IX
Other names: None
When do you fight him: First boss at the start of the game
Location: Evil Forest
HP: 916
Difficulty: 7

I was close to putting 8 down for difficulty because to be honest – this guy is really tough! I think of all the “first bosses” in all the Final Fantasy series this has to be one of the toughest if not. Sure you could argue that he’s not the “first boss” but for me he is and my logic is, this is the first time you hear the “boss battle” music. So there!
Anyway, he’s really tough. Mainly because of his Thunder attack, which wastes around 100 HP on all characters, and you only have around 150HP or thereabouts! Taking his health down isn’t too hard generally, but because you need to concentrate on healing your party, it’s not easy. And of course, being the first boss in the game makes him immediately memorable anyway. Still, he’s a bastard!

#43 – Penance
Game: Final Fantasy X
Other names: None
When do you fight him: Towards the end of the game, optional superboss
Location: Calm Lands (on the airship)
HP: 12,000,000
Difficulty: 10

This is one of the superbosses of Final Fantasy that I have not defeated. He’s also the only superboss on this listing that I have not defeated, so the likes of Yiazmat of FF12 and Vercingetorix of FF13 who I also haven’t defeated are not in this list. I can’t explain the logic behind putting Penance in other than the fact that, yes, I do believe he’s a more memorable boss than the other two (and others).

I have attempted to defeat Penance only once. I had a run through FF10 back on the original PS2 and basically used an X-Ploder cheat disc to give me unlimited items so I could scour the sphere grid however I pleased. But even then I couldn’t defeat him. I never really looked online for strategies so my tactics were probably completely wrong. But he is an extremely tough cookie and I do hope to be able to defeat him one day, and after all, it did take me a good 8 years to beat Ozma from FF9 so there’s hope yet! Penance is memorable in the way that he’s simply, the hardest boss of FF10. You have to defeat all the Dark Aeons before you get the chance to even fight him, and when you do he rises from the depths of the Calm Lands, so he’s pretty badass.

#42 – Belias

Game: Final Fantasy XII
Other names: The Gigas
When do you fight him: Quite early on in the game
Location: Tomb of Raithwall
HP: 15,943
Difficulty: 6

Again, like FF13, for me FF12 lacked that “epic” feeling you have when you go against bosses, but there are moments in the game. Going against Belias for the first time, the first Esper in the game was a tremendous feeling. I loved the cinematics involved in this fight; it just felt like you were trapped in a tornado of flames and in the middle was this massive beast stalking you. He wasn’t that difficult really overall, but the intensity in the fight was certainly there. It was a fun battle.
#41 – Griever

Game: Final Fantasy VIII
Other names: Whatever you want to call it at the end of Disc 2!
When do you fight him: Part of the final boss in the game
Location: Ultimecia’s Castle
HP: 115,950
Difficulty: 8

Note: All enemies on FF8 have varying stats depending on what level you are. For the sake of this listing I’ll be putting down the maximum HP that the boss can have.

This is actually the only boss on this list that you can name yourself. You can call him Assbutt if you wanted! No matter what you call him, he’s still a very tough cookie. Shockwave Pulsar destroyed me – hell – it obliterated me the first time I went against Griever. He’s the second of four parts of the Final boss battle and in fact, the only part on this listing. For me, if you can get past Griever, you should be able to complete the game because Ultimecia isn’t as difficult to deal with as Griever is. What I also love about this battle is the fact that Squall has special Renzokuken limit breaks for the battle that just look absolutely badass when triggered. Griever looks cool, is tough as hell and is the most memorable part of a decent but underwhelming final battle with Ultimecia.

So that’s Part 1, come back for Part 2 tomorrow when I countdown from #40 to #31!

Click here for Part 2, counting from #40 to #31.
Click here for Part 3, counting from #30 to #21.
Click here for Part 4, counting from #20 to #11.
Click here for Part 5, counting from #10 to #1.
 
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Wednesday, October 20, 2010

My Top 50 Final Fantasy Characters (Part 4)

Please note: This list will talk about spoilers. If you have not played the game that each character represents I'd avoid that entry.

#35: Kimahri

Full Name (to knowledge): Kimahri Ronso
Game: Final Fantasy X
Role in Game: Major Protagonist
Best Quote: “Pick spot. Shut up. Wait.” (to Tidus)
 
Kimahri is a great character, he’s so plain and simple yet you just can’t help but love the big guy. He is so loyal, so respectful to Yuna and he is everything a “guardian” should be. You don’t half feel sorry for him when Seymour destroys his race, and you just want to kick his ass with Kimahri for revenge. Another thing is you really feel sorry when you find out why he has his broken horn. Kimahri is a very good character, and deserves his place in this list.


#34: Ba'Gamnan

Full Name (to knowledge): Ba'Gamnan
Game: Final Fantasy XII
Role in Game: Major Antagonist
Best Quote: “We need Balthier alive! His corpse fetches but half the bounty!”

Ba’Gamnan’s role in FF12 isn’t incredibly important, he is a bounty hunter and wants Balthier’s body, preferably alive, so he can make money off him. Balthier uses his quick wit often with him, but that aside, Ba’Gamnan is really freaking scary. I don’t know what it is, if it’s his reptile look, or that damn awesomely sick weapon, but you just don’t want to mess with him. He’s a decent villain, and puts Vayne to shame in honesty, and really deserves a mention as one of the few sparks in an otherwise bland set of characters in FF12.


#33: Vincent

Full Name (to knowledge): Vincent Valentine
Game: Final Fantasy VII
Role in Game: Optional Major Protagonist
Best Quote: “Hearing your stories has added upon me yet another sin. More nightmares will come to me now. More than I previously had.”

It’s amazing how well received Vincent is, he’s most certainly the best optional character in Final Fantasy history (or is that Gogo? Difficult…). It’s arguable that you could say Vincent deserves to be higher up in this list, he most certainly is kickass, and his transformations would be a more than welcome expansion in a remake of this great game. Vincent, despite being optional, knows and plays a very important part in this game, but it’s his swagger, his look, his presence that makes him so memorable. That being said, he’s quite bland otherwise, and doesn’t say much unless he has to. But he definitely deserves to be in this, I’m sure some of you think higher than 33rd, but here is where he is placed in my personal list.


#32: Zorn and Thorn
Full Name (to knowledge): Meltigemini (or just Zorn and Thorn)
Game: Final Fantasy IX
Role in Game: Major Antagonist
Best Quote: Zorn: We are in trouble! Thorn: Trouble we are in!"
Zorn and Thorn are very good homage’s to a pair of Shakespearean characters named Rosencrantz and Guildenstern, who serve a similar purpose, which are court jesters. Zorn and Thorn unlike their Shakespearean counterparts, are actually one entity, a monster named Meltigemini. Zorn and Thorn are really irritating little brats for the majority of the game, first working under Queen Brahne, and then under Kuja, but they do their job so well I love them. I love the quirkiness of their speech, when they say the same sentence just jumbled up to make it sound differently. Zorn and Thorn are characters that aren’t easily forgettable in a game that has lots of great characters in, in FF9.


#31: Squall

Full Name (to knowledge): Squall Leonhart
Game: Final Fantasy VIII
Role in Game: The Main Protagonist
Best Quote: “I had a dream, too. It wasn't pleasant, though ... I dreamt I was a moron...” (referring to Laguna)

Squall is the first official main protagonist in this Top 50 list. He’s a debatable character, probably one of the early emos that you see on our streets today, however I do like him. Squall was emo before emo was, and when I was a teenager playing this game, I really understood parts of the way he thinks, probably to the dismay of some fellow FF fans. When I think of Squall, I think of a winey emo, yes, but he’s also a character in a state of transition, who is dealing with, ahem, puberty, and seeing how his character changes on screen from the start to the end of the game was an interesting ride. You may not like him, I personally for the most part do, but you can’t deny that it was an entertaining story that Squaresoft gave us and it served its purpose. I like Squall, I may not like his personality much, but I like him. That’s why he’s my #31.

Agree? Disagree? Let me know your thoughts in the comments box below.

 

See other parts in the listing!

Saturday, February 04, 2006

Retro Review: Final Fantasy VIII

8 days to go...


Hey there, I found two game reviews on my GameSpot account, horribly named "TheManThatYouFe", I didn't even post these on GameFAQs which is bizarre. I'm not going to post it there now either, I'm not satisfied with my older work, I'd rather re-review it. Anyhoo, this is the first one, my review on Final Fantasy 8, an interesting read nevertheless. I did this review in February 2006, that would have made me 16. Enjoy.


"It's one of the best games out there, and some might say better than VII."

Introduction
Final Fantasy games have been going since 1987. They have been very successful every since its first release. However its major breakthrough was in 1997, when Final Fantasy VII was released. This game, Final Fantasy VIII followed. After a dramatic change of style, graphics and sound from VII, which was the first Sony Playstation release of the series, people wondered what Final Fantasy VIII was going to be like. Was it going to be like the old games? Or like Final Fantasy VII? The answer was, neither.

Gameplay
First of all, unlike the previous Final Fantasy games, there is a minimum of characters available to play. Final Fantasy VII had nine characters, where VI had too many to count. Final Fantasy VIII has only six characters. However, the six characters have all got a strong personality and presence throughout the game. Maybe having only six main characters in a game, could be in a negative view a little tedious and not as in depth as other games. However, having a minimum of characters concentrates on these characters individually, and lets you get to know them a lot more than twenty. 
Every other Final Fantasy before VIII had many shops, selling weapons, armour and even magic. This is completely different in VIII. Yes, there are still item shops in the game. However there are no magic shops, or armour shops. There isn’t even any armour in the game at all. As for weapons, there is a junk shop, where you can remodel your current weapon, to a stronger one by getting items. Some of these items are hard to get, so it adds complex searching in the game. As for magic, another new addition to the series is the ‘Drawing’ system. This new command allows you to extract different magic from enemies. Also draw points are scattered around the world. The magic you receive can be cast on the enemy, however more importantly you can ‘Junction’ your magic. The new Junction system is essential to Final Fantasy VIII. The stocked magic can be stored on a characters stat. An example would be your ‘Strength’ stat. You can put a magic (example, Bio) to your strength stat and your strength will increase, depending on how much of that certain magic you have stored. 
Another change in the game is the monsters. As you level up throughout the game, so do the monsters, so the fights will become more difficult and more in depth. In Final Fantasy VII, there was a limit break bar, which increased as you got attacked. This has also changed in VIII. The lower your HP (hit points), the higher the chance you can use your limit breaks. Limit breaks are special moves that can be used only at rare times. Each character has their unique limit break, like the other Final Fantasies. 
In general, the gameplay is magnificent in Final Fantasy VIII. Final Fantasy VII is a very different look at basic FF gameplay, which is very effective from start to finish. 
Gameplay: 24/25

Story
This is another epic storyline from another Final Fantasy game. Many twists and turns during the whole game. Square Enix developed the characters perfectly. The main character is Squall, a student in Balamb Garden (kind of like a fighting school), who is completely isolated from everyone else around him. He meets Rinoa, and falls for her, with her free attitude and social life sharing her emotions. These two are the main characters throughout the game, along with four others. The love story, like in every Final Fantasy is very emotional with a twist around each corner. In the start of the game, not much depth is in the characters. However you get to know them more and the story gets bigger and more complex the more you play it. I can’t really explain the story too well, as the first disk isn’t very deep. Disk two is when the game starts to blend in. In the end you have an amazing story, full of realistic characters, interesting events and it will make you feel emotional throughout. A masterpiece. 
Story: 20/20

Graphics
The Playstation at the time had the best graphics a console could get. Before Final Fantasy VII, the Nintendo Company had the Final Fantasy games, on the NES and SNES in particular. The graphics on these consoles weren’t as strong, as it wasn’t as developed. Then, the Playstation came out. The graphics improved immensely, and Final Fantasy VII was one of these games that had an amazing improvement. However, even Final Fantasy VII can’t compare to the graphics Final Fantasy VIII has. Final Fantasy VIII has quite possibly the best graphics on any game on the Playstation console. The characters look very realistic, and the FMV’s are totally mind blowing. 
Graphics: 15/15

Sound
The music blends in perfectly with each location, and event. As soon as you press the ‘New Game’ button in the start, the music draws attention. The fight between Squall and Seifer, who is Squall’s rival in the game, fits in perfect with the classical music in the background. The whole musical score is an instant classic. The music is another brilliant aspect of Final Fantasy VIII. 'Liberi Fatali' is the name of the song played in the start of the game. 
As for other small things, while fighting the weapons clashing against the enemies fit in perfectly. Unlike Final Fantasy VII, the sounds of footsteps are heard as you walk and run. The audio and sound in the whole game is completely perfect. 
Sound: 10/10

Controls
The controls aren’t that much different from Final Fantasy VII. Final Fantasy VII had very unique controls, as the circle button on the Playstation control pad was the main action button, and the cross was the cancel button. Most games on the Playstation use the cross as the action button. This is what Final Fantasy VIII uses. The flow of the buttons is quite impressive, and every button on the whole control pad is used throughout the game. Zell’s limit break ‘Duel’ makes you press certain buttons in an order, before the time runs out. The more advanced you are with the control pad, the more moves you can fit in the timer. If you don’t like the controls you can always change them around in the ‘Config’ menu anyway. Overall the controlling system is very good, not many negative aspects in the game. 
Controls: 4/5

Extras
The side quests in Final Fantasy VIII are immense, like every other Final Fantasy. The series have always let you access the world map, and navigate and search around it for side quests. There are both obvious side quests, and rare ones that are very hard to find. The most fun side quest would be ‘Triple Triad’, a card game. You can collect cards in the game by beating certain enemies or winning games against other people in the game. ‘Triple Triad’ is addictive, fun and complex all in one. There are other side quests in the game, but I’ll let you find them out for yourself. The extras in the game are ranged, and there is almost always something to do. 
Extras: 10/10

Challenge
I don’t really consider Final Fantasy VIII a difficult game. Once you have found out the easiest way of playing, you can develop your characters very easily. The side quests can be difficult, however the main plot of the game is very easy, if you collect the correct magic and Junction them to the right stats. The challenge in the game is probably the downfall, as it should have been a lot harder. Final Fantasy VII and VI have a stronger difficulty level, and probably more ranged. 
Challenge: 3/5

Replay
Once you have completed this game, I’m almost certain you will want to play it again. Unlike other genres, RPG’s are very long and enduring. Once completed, you will probably not play that certain game for a few months or years. When you feel like playing the game again, you would have missed the game and want to play it all again. This game will stick with you for years, as one of the best classic Playstation games of all time. You might have mastered the game by then, but even so, you would want to do it all again. 
Replay: 10/10

Overall
In the end, it’s all the matter of opinion. The Final Fantasy series is one of the most popular RPG series’ out there, and probably the best. Final Fantasy is like no other. The gameplay is completely different, the sound is perfectly matched, the graphics are beautiful and there is always something to do. The story is worth following, as it twists a lot during the game. Getting everything in the game will take along time, as it took me nearly 80 hours to do so! The card game is one of the best side quests in a game, and there was nothing like one at the time. This game is definitely worth the money, and if you have played Final Fantasy VII and thought about getting VIII, then do so! It’s one of the best games out there, and some might say better than VII. As the game has been out for a few years now, the prices are very cheap, and its definitely worth getting to add to your vintage collection. A Final Fantasy in perfection. 

Overall: 96%
Posted: 4/2/06

I was very particular about how I reviewed games back in the day. I like the star system much more, I don't want to get too technical when reviewing now. I just want to think of the pros and cons of a game, and think also outside the box, about how other people would view the game. FF8 was a very good game, but I prefer other FF games to it, those being 6, 7, 9 and possibly 13. I think I was too nice in this review, if I re-reviewed it now I'd rate FF8 as ****1/4 or ****1/2, but I don't see me re-reviewing it for a while. I'll post the other retro review tomorrow.